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97 lines
2.0 KiB
Lua

local skynet = require "skynet"
local gateserver = require "snax.gateserver"
local watchdog
local connection = {} -- fd -> connection : { fd , client, agent , ip, mode }
skynet.register_protocol {
name = "client",
id = skynet.PTYPE_CLIENT,
}
local handler = {}
function handler.open(source, conf)
watchdog = conf.watchdog or source
return conf.address, conf.port
end
function handler.message(fd, msg, sz)
-- recv a package, forward it
local c = connection[fd]
local agent = c.agent
if agent then
-- It's safe to redirect msg directly , gateserver framework will not free msg.
skynet.redirect(agent, c.client, "client", fd, msg, sz)
else
skynet.send(watchdog, "lua", "socket", "data", fd, skynet.tostring(msg, sz))
-- skynet.tostring will copy msg to a string, so we must free msg here.
skynet.trash(msg,sz)
end
end
function handler.connect(fd, addr)
local c = {
fd = fd,
ip = addr,
}
connection[fd] = c
skynet.send(watchdog, "lua", "socket", "open", fd, addr)
end
local function unforward(c)
if c.agent then
c.agent = nil
c.client = nil
end
end
local function close_fd(fd)
local c = connection[fd]
if c then
unforward(c)
connection[fd] = nil
end
end
function handler.disconnect(fd)
close_fd(fd)
skynet.send(watchdog, "lua", "socket", "close", fd)
end
function handler.error(fd, msg)
close_fd(fd)
skynet.send(watchdog, "lua", "socket", "error", fd, msg)
end
function handler.warning(fd, size)
skynet.send(watchdog, "lua", "socket", "warning", fd, size)
end
local CMD = {}
function CMD.forward(source, fd, client, address)
local c = assert(connection[fd])
unforward(c)
c.client = client or 0
c.agent = address or source
gateserver.openclient(fd)
end
function CMD.accept(source, fd)
local c = assert(connection[fd])
unforward(c)
gateserver.openclient(fd)
end
function CMD.kick(source, fd)
gateserver.closeclient(fd)
end
function handler.command(cmd, source, ...)
local f = assert(CMD[cmd])
return f(source, ...)
end
gateserver.start(handler)