local skynet = require "skynet" local mongohelper = require "mongohelper" local keysutils = require "keysutils" local dateutils = require "dateutils" local utils = require "utils" local redis = require 'skynet.db.redis' local mongo = require 'skynet.db.mongo' local settings = require "settings" local maillogic = require "maillogic" local cjson = require "cjson" local redishelper = require "redishelper" local skynet_node_name = ... require "skynet.manager" require "functions" local CMD = {} function CMD.checkreceive(uid, code) local k = keysutils.user_game_code_key(settings.appname, uid) return redishelper.exec("zscore", uid, k, code) end function CMD.loadbycode(code) local res = mongohelper.findOne(settings.game_code_mongodb_key.tname, settings.game_code_mongodb_key.cname, {code=code}) return res end function CMD.receive(uid, code) local k = keysutils.user_game_code_key(settings.appname, uid) redishelper.exec("zadd", uid, k, os.time(), code) mongohelper.upsert(settings.game_code_mongodb_key.tname, settings.game_code_mongodb_key.cname, {["$inc"]={num=1}}, {code=code}) return "ok" end skynet.start(function() skynet.dispatch("lua", function(_, _, command, ...) local f = assert(CMD[command]) skynet.retpack(f(...)) end) skynet.register('.' .. SERVICE_NAME) end)