include "config.path" thread = 8 logger = "userlog" logservice = "snlua" logpath = "." harbor = 0 bootstrap = "snlua bootstrap" -- The service for bootstrap preload = proj_root .. "gameserver/preload.lua" -- run preload.lua before every lua service run cluster = proj_root .. "common/clustername.lua" node_name = "gameserver1" debug = 0 start = "main" -- main script daemon = "./gameskynet.pid"